Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
- balancing
- configuration
- gamemaker
- imgui
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Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
Modern alternative to the plugin mason-null-ls with support for external sources.
Gamemaker Lighting Engine
Haskell binding for Gremlin graph query language
GWindows: GUI framework for MS Windows and Winelib
Adds an AI-powered "Translate" button to non-primary localized fields in Payload CMS. Automatically translates content from the primary language using OpenAI or other models. Fully configurable and integrates seamlessly with Payload’s native localization system.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
Detect Language API Go Client
🇪🇺 Resources and Learning Games for European Romance Language Communication
American Sign Language Detection is a deep learning end to end project where we can detect American Sign Language.
Ada PDF Writer: a standalone, portable package for producing dynamically PDF documents
A port of the Javascript library to GML2.3
for GameMaker 2.3+
An Emacs mode for the Dart language
A simple library to validate strings in the V language
Happy SDK is an open-source Go framework for building fast, reliable applications. Its modular tools simplify development and prototyping, supporting integration with multi-language projects for technical and non-technical users.
A PHP parser for Djot, a modern light markup language
Simple Shopify API for the Go Programming Language
Decimal number parser and formatter package for the Common Lisp language
A multi-language tokenizer for extracting identifiers from source code.
🌈 A terminal string colorizer for the V language.
👔 Zero-dependency Crystal shard to validate, generate and format Brazilian burocracias (CPF, CNPJ, CEP)
GameMaker library for particles