Penguins-Journey: Build Bridges, Solve Puzzles, Lead the Colony
- game-tools
- mental-skills
- path-building
- pc-games
82,088 visible repositories in the index
1,297–1,320 of 1,732 · Most stars
Penguins-Journey: Build Bridges, Solve Puzzles, Lead the Colony
NHL: Classic Exhibition, Tournament, and Dynasty Modes for Windows
Utomik: Windows game distribution platform with 800+ SEGA and Disney titles
A powerful resolution-handler and rendering library for LÖVE 📐
MotoGP 2: Six Modes, Improved Controls, Pure Racing
Governor of Poker: Wild West poker against 100+ rivals on Windows
Cars: Racing Game Enhancement for Windows
KidsMouse: Educational Windows Games for Letters, Numbers, Memory, and Drawing
Gems-Full-Version: Match-3 puzzle game for Windows with sharp graphics and simple play.
Need for Speed Carbon: Race Hard, Build Your Crew, Own the Streets
YariZan: Persian Educational Mini-Game Launcher for Grades 1-6
5star Game Copy Full Version: Reliable Game Backup for Windows
Bubble-Town: Enhanced Puzzle Action for Windows
PacMan Adventures 3D: Four Modes, Multiplayer, Sokoban Logic
Solitaire Well Full Version: Four Billion Hands, Multiple Variants
Battlestations Pacific: Command 28+ Missions in Epic WWII Naval Combat
TypingMaster: Windows Typing Tutor with 11 Lessons, Revision Exercises and Skill Games
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Utilities for godot game engine writing in gdscript
Signal Extensions for Godot 4
An underwater one-button real-time strategy game.
2D remake of the Portal games with the Godot-Engine
Create collision for multiple 3D Objects in one click
Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.