One database for user-user (follows), user-item (likes), and item-item (related items) interactions — precomputed at write time, served as simple lookups
- database
- low-latency
- real-time
- graphdb
47,133 repositories indexed
1,297–1,320 of 2,198 · Most stars
One database for user-user (follows), user-item (likes), and item-item (related items) interactions — precomputed at write time, served as simple lookups
An open source, real-time 3D engine for OpenFL
Elixir date recurrence library based on iCalendar events
The Frenetic Programming Language and Runtime System
Real-time websocket stream of GPS events on a fancy SVG world map
Instant startup time for nix-shell
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
Run your own A/B testing backend using AWS Lambda and Redis HyperLogLog
Fast, cross-platform, real-time token usage tracker and cost monitor for Claude Code / Codex CLI / Antigravity CLI / Qwen Code / Cline / Zoo Code / Kilo Code / GitHub Copilot / OpenCode / Pi Agent / Piebald.
A slim band above your Claude Code prompt: usage left, reset times, and whether the prompt cache is warm or cold. By Jay E | RoboNuggets
The Moss Keeper — a one-file HTML anime short made with Fable 5.5
An open source two-dimensional platform game.
Unofficial static recompilation of Bayonetta 3. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Run a function exactly one time
Source code for the Uno Gallery apps and Uno Playground (made in Wasm)
SLT is an IDE Plugin for Itellij/Jetbrains IDE lineup implementing support for Common Lisp via Slime/Swank and supported lisp interpret.
Tiny library (<200B gzip) for deferring something by a "tick"
Open Source Library for connecting Firebase by Delphi VCL/FMX
A time traveling debugger for Cycle.js
Powered by .NET blazor!!! ❤ F#
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
Run WASM tests inside your browser
Personal experimental project to implement clustered shading with WebGPU.
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.