Cross Platform D-Lang Game Engine with scripting support
- dlang
- hipremeengine
- opensource
- crossplatform
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Cross Platform D-Lang Game Engine with scripting support
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
Room for Change - Randomly generated action RPG
A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
WebGPU-powered, Halloween-themed breakout game
Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
A collection of Roblox plugins I've developed!
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Cute puzzle platformer starring a cleaning robot on post-apocalyptic Earth
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
High-performance, free and open-source game server management panel. Pterodactyl and Pelican alternative
Spine module for godot game engine
CLI and library for Roblox Open Cloud API
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
TheGamesDB.net Repository - An open, online database for video game fans.
A library with some standard functions for Game Boy games written in ASM
A tool for building interactive fiction style stories in Elm.
Play The Duskbloods Network Test on Eglantine/Lichii: a launcher with local loopback-only servers for the online checks.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.