A cross-platform image viewer which supports reading raw Luminance/YUV/RGB/ARGB/Bayer pixels data from file and rendering it.
- yuv
- yuv2rgb
- yuv420
- yuv-tool
47,133 repositories indexed
121–144 of 255 · Most stars
A cross-platform image viewer which supports reading raw Luminance/YUV/RGB/ARGB/Bayer pixels data from file and rendering it.
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
Published on Maven Central Java Library that compares 2 images with the same sizes and shows the differences visually by drawing rectangles. Some parts of the image can be excluded from the comparison. Can be used for automation QA tests.
Four engines to render SVG (Delphi Image32, SVGMagic, Skia4Delphi, Direct2D wrapper) and four components to simplify use of SVG images (resize, fixedcolor, grayscale...) for VCL and FMX platforms.
A simple Godot shader that simulates CRT Displays
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
734 animated ASCII art pieces for web pages, READMEs, wallpapers and terminals. Browse them in your terminal with npx ascii-magic-art and add one to your project in one prompt.
Application of music theory in audio reactive visualizations
Vulkan compute for people
An open-source painting app for Android tablets, Windows and Linux: pressure-sensitive brushes, layers, adjustments, animation and 3D painting on its own Rust engine and GPU renderer.
A portable and modular superset of WGSL
A simple drawing app made with Flutter
Image preloading utility
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
A 2D shader for Godot 3 simulating a CRT
Library for 3D rendering with LÖVE.
A WebGPU Shading Language parser and reflection library for Javascript.
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
🍯 Best way to use SVG images in Ember apps
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
Lightweight direct modelling 3D CAD for all platforms, with a custom CAD kernel called Pali Ijo
A lighting model made for love 2d
Allocators, I/O streams, math, geometry, image and audio processing for D