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Tags: Graphics and 3D
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121–144 of 565 · Most stars

Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and memory ops 🦖

Android StackBlur is a library that can perform a blurry effect on a Bitmap based on a gradient or radius, and return the result. The library is based on the code of Mario Klingemann.

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

LeafPic is a fluid, material-designed alternative gallery, it also is ad-free and open source under GPLv3 license. It doesn't miss any of the main features of a stock gallery, and we also have plans to add more useful features.

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

.Net port of the original java-based barcode reader and generator library zxing

Go package for fast high-level image processing powered by libvips C library

  • libvips
  • golang
  • watermark
  • crop-image

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

  • path-tracer
  • gltf
  • graphics
  • physically-based-rendering

GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

  • microsoft
  • directx
  • directx-11
  • cpp-library

Online collaborative Whiteboard that is simple, free, easy to use and to deploy

  • collaborative
  • javascript
  • whiteboard
  • teaching

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal