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Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.

Elixir library providing some handy parallel processing facilities that supports configuring number of workers and timeout.

  • parallel-processing
  • elixir-library

Upgrade tools for CakePHP meant to facilitate migrating from one version of the framework to another

This repository contains examples of Kyverno policies for controlling the creation of Cilium Network policies

This shard provides facilities for checking whether a constant exists at compile time, and for a variety of different conditional compilation options. Code can be conditionally compiled based on the existence of a constant, version number constraints, or whether an environment variable is set truthy or not.

  • crystal

The Mohawk College MARC-HI/MEDIC Client Registry Reference Implementation represents the prototype Client Registry (Enterprise Master Patient Index - EMPI) developed under our Natural Sciences and Engineering Research Council of Canada (NSERC) grant to build a test version of the pan-Canadian Electronic Health Record System blueprint as prescribed by Canada Health Infoway.

  • client-registry
  • canada
  • ihe-pdq
  • ihe-pix