Unofficial native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
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A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)
- android
- j2me-emulator
- java
- opengles-android
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
:notes: Competitive, multiplayer, realtime, guess the song game
Burnout Revenge recompilation based on RexGlue + standalone Plume render
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
An NES CPU compiled into the weights of a stock Qwen3.5 model
The repository host gives no description.
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Common Lisp 3D/2D Graphics Engine for OpenGL
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
PS Vita games recompiled into native PC programs: you bring your own games and firmware
The repository host gives no description.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Drakengard 3 (PS3) static recompilation using ps3recomp
A command line tool that transforms Lua code
- code-generation
- lua
- luau
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
The repository host gives no description.
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options