A systemVerilog implementation of Game Boy on DE1-SoC
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An engine making it easy to implement waves of enemies in your game
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
A really nice board game implemented in a bad way a VERY long time ago
A simple, control-focused replacement for GameMaker: Studio 2 alarms.
- gamemaker
- alarms
- gamemaker-studio
- gamemaker-studio-2
Soccer-themed, 3D sokoban puzzle game that runs on Windows, OSX and Linux; featuring voice of Andres Cantor! Includes interactive autosolver.
- ada
- sokoban
- 3d
- soccer
A GC-compatible hashtable implementation for GameMaker Studio >= 2.3
An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
A lightweight implementation of Elastic Search and Predictive Ngrams
An implementation of Fuzzy State Machine (FuSM) in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
A implementation of the well-known game 'Hangman' in GlimmerJS