Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
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Gif exporter for Godot made entirely in GDScript
- godot
- godot-engine
- gif
- gif-library
A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
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StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
DOS Defender (Ludum Dare #31)
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
3D Tower Defense build with Three.js in HTML5!
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
- godot-mono
- csharp-sourcegenerator
A Dragon Ball-inspired 2D browser fighting game built with vanilla HTML5, CSS3, and JavaScript — featuring two fighters, 26 key controls, combo moves, CPU AI, and zero dependencies.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
- libgdx
- gpgs
- gamejolt
- baas
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
- flixel
- haxe
- haxeflixel
- gamedev
Manage Steam sessions, Guard, Market, trade offers and more.
- steam
- trade
- steam-trade-offers
- asyncio
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
- roblox
- lua
- zones
- area
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Custom Tetris - The GitHub Game Off 2013 submission. Modular Tetris game that offers configurable sides and multiplayer.
- game
- hp-include
Zoko - A 3D version of Sokoban, in the browser.
TranslatedA first person shooter with babylonjs
Flappy Bird clone made for the Game Boy.
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
- ecs
- entity-component-system
- gamedev
- go
🃏 At last! A way to play card games on your computer!
A Pikmin-based game/engine for fan-made content.
- allegro
- c-plus-plus
- game-editor
- game-engine