A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
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A feature-complete ECS library
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
A C99 Cross Platform 2D Game Library
A 2D Soft Body and Rigid Body Physics Engine.
Swift framework for working with Tiled assets in SpriteKit
Cross-platform C++17 Runtime Reflection Library
Talo's Godot plugin for open source leaderboards, stats, auth, game saves and more
Bindings to connect lua with Steam API
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Tiny and easy to use ECS (Entity Component System) library for game programming
libGDX post-processing visual effects
A collection of pure GDScript addons for Godot
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
Build your own Game-Engine based on the Entity Component System concept in Golang.
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.