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121–144 of 153 · Most stars

🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.

A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.

An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3