A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
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A feature-complete ECS library
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Easy to use cross-platform 2D game library for C++
Simplified Flight Simulation library (addon) for Godot Engine
A music player library for the PSG audio channels of the GB, GBC and GBA.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
A C99 Cross Platform 2D Game Library
F# RISC-V Instruction Set formal specification
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Possibly the best theming solution for Godot - Programmatically create themes using GDScript
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
A 3D racing game built with ClojureScript, React and ThreeJS
Cross-platform C++17 Runtime Reflection Library
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
A free J2ME emulator with libretro, awt and sdl2 frontends.
RewindBox 0.0.10 — independent iPhone/iPad emulation frontend forked from NeoStation, with embedded Libretro, MeloNX (Switch), Dolphin, ARMSX2 and RPCS3, HD textures, cheats and customizable controls.
Tiny and easy to use ECS (Entity Component System) library for game programming
Bringing emacs' greatest feature to neovim - Tetris!
A GB, GBC and GBA emulator with GB Camera support.
Drop your mods folder, a Prism or MultiMC instance or an .mrpack on Hopper and it answers what Horizon already does, what has a port and what is not there yet, then installs the rest.
An open source Delphi/Pascal game engine
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.