A parser/renderer for Aseprite animations in LÖVE. :peach:
- love2d
- love
- love2d-framework
- animation
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A parser/renderer for Aseprite animations in LÖVE. :peach:
Convert your images to WebP format.
ExImageInfo is an Elixir library to parse images (binaries) and get the dimensions (size), detected mime-type and overall validity for a set of image formats. It is the fastest and supports multiple formats.
C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.
An SVG library written in Crystal. Can be used to make cool animations, as well as other kinds of uses.
Simplifying image manipulation using GDI, Graphics32, OpenCV or Vampyre Imaging libraries
Create SVG vector graphics in F#
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
:art: Image processing toolbox for R
Unity MToon Shader WebGL porting to babylon.js.
C++ library that converts Qt supported images to OpenGL raw format.
A wicked fast and robust AS3 library for playing Animated GIFs in Flash.
Efficient and expressive arrayed vector math library with multi-threading and CUDA support in Common Lisp.
Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX
Plugin component for PlayCanvas which enables support for Spine animations.
Vertex Buffers from Blender to Game Maker Studio 2
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
AS3 renderer for bitmap font data in the BMFont format.
Extracts frames from a GIF including inter-frame coalescing.
AS3GIF lets you play and encode animated GIF's with ActionScript 3.
Lazarus port of Delphi EXIF Library to extract Exif Information from Images
Aseprite file format reader/writer written in Haxe
Use Aseprite files as Sprites in OpenFL projects