World building for everyone
- ai
- collaborative
- game-engine
- metaverse
59,132 visible repositories in the index
121–144 of 255 · Most stars
World building for everyone
A music player library for the PSG audio channels of the GB, GBC and GBA.
Cooperative mod for GTA: San Andreas
HTML5 port of the indie platform game Emberwind.
Super Mario Maker 2 Recomp
Touchable: A better gaming experience for Switch games ported to iOS.
Cross-platform C++17 Runtime Reflection Library
Gameserver, Voiceserver Webinterface
TranslatedBuild your own Minecraft-inspired 3D personal website.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.
The repository host gives no description.
Experimental Nintendo Switch 2 emulator for Android.
Legendary Java Minecraft + Geyser + Floodgate + Paper Dedicated Server for Docker allowing Bedrock players to connect to a Java server
VERY experimental Nintendo Switch 2 emulator port for PS5
A free cartoon browser game about how the internet really works: lay fiber and subsea cables, peer at IXPs, bill on the 95th percentile and survive backhoes, sharks and route leaks on your way to Tier 1.
A Godot re-implementation of SuperTux
Experimental native Tears of the Kingdom port for macOS and iOS.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
Run language-model agents in Minecraft with Mineflayer tools, persistent sessions and shell sandboxes.
Drop your mods folder, a Prism or MultiMC instance or an .mrpack on Hopper and it answers what Horizon already does, what has a port and what is not there yet, then installs the rest.
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.