Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
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A script editor plugin for Godot 4.4+. Adds top tabs, outline panel, better navigation, and customizable styling. Based on Script-IDE by Marius Hanl.
Vertex Buffers from Blender to Game Maker Studio 2
- blender
- blender-addon
- game-animation
- game-development
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
- iqm
- blender-addon
- blender-exporter
- luajit
An infinite runner following a black and white pixel's quest to change into a color pixel.
A well-known indie game implemented in JavaScript, made in a hotel room in Warsaw, Poland.
Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor.
Shooter made with Flutter and Flame
Crypto Puzzles is a tool and library to provide a bunch of functions for encryption or pseudo encryption as puzzles or brain teasers. Awesome for kids but some puzzles are also a challenge for adults.
An animation library for Love2D with unique features
- love2d-animation-library
- love2d-library
- love2d
- spritesheet-animation
Play bingo :boom: by sending pull requests!
Gameboy boilerplate to get started quickly
- gameboy
- dmg
- boilerplate
- boilerplate-template
🟦 Test your reflexes in this fast-paced mobile game
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
- foreach
- gamemaker
- gamemaker-studio
- gamemaker-studio-2
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
Sokoban (in Coq) [maintainer=@erikmd]
2D game on Flutter. Made with Flame game engine.
Simple implementation of a quest system on dotnet with an interface for godot
a version of the 2048 game for Coq
Harvest Moon 3 GBC partial disassembly
- gameboy
- disassembly
- harvest-moon
A comprehensive queue for Godot - backed by Gedis
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
- deep-copy
- duplicate
- gamemaker
- gamemaker-language
DES encryption on Game Boy
- gameboy
- des
a Snake clone for Game Boy