Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
- animation
- anime
- claude-code
- generative-art
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Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
Fully local 2D/3D Asset generation
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Generative Fill, Remove object, Generative Expand and Text to Image for PhotoCraft and GIMP 3. Free, local, on your own GPU through ComfyUI.
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
Clojure library for CUDA development
OpenGL and Vulkan header and loader generator.
A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor
Tuttle OFX is a library to connect and batch operations with OpenFx plugins. It comes with a set of plugins that allows you to batch process on movies and file sequences.
A realtime visual programming language for interactive media.
Accurate and efficient spot detection for microscopy data
DCompute: Native execution of D on GPUs and other Accelerators
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
Generate a GitHub stats SVG for your GitHub Profile README in GitHub Actions
🎙 Generator waveform paths for SVG 🎶
Vulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
Mobile icon generator
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
Syntactic Sugar for Accelerate/vImage and Core Image Filters
A powerful resolution-handler and rendering library for LÖVE 📐
Declarative 2D vector graphics for OCaml
C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.