Front end code available for community use
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Front end code available for community use
A WebGPU Shading Language parser and reflection library for Javascript.
webGL live coding performance IDE
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
A tool to create sketchy backgrounds, shapes and lines
Fully local 2D/3D Asset generation
Sample Flutter Drawing App which allows the user to draw onto the canvas along with color picker and brush thickness slider.
A Swift 5 repo to crop image in any shape.
OME (Open Microscopy Environment) develops open-source software and data format standards for the storage and manipulation of biological light microscopy data. A joint project between universities, research establishments and industry in Europe and the USA, OME has over 20 active researchers with strong links to the microscopy community. Funded by private and public research grants, OME has been a major force on the international microscopy stage since 2000.
Generative Fill, Remove object, Generative Expand and Text to Image for PhotoCraft and GIMP 3. Free, local, on your own GPU through ComfyUI.
Four statecharts about running a boba shop, drawn by hand in code.
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
The multi-framework JavaScript library for responsive images.
A collection of extensions tools for SVG files, integrated into Microsoft Windows Explorer (for Windows 10 and 11) and a useful SVG Text Editor
This repository contains low-level bindings for WebGPU used in Evergine.
A library for libGDX that draws simple shapes using a batch.
A simple screenshots compare solution for visual regression test
CLI image optimization tool
BimCraft: BIM authoring. Parametric walls, doors and windows on levels and grids, with views, schedules, sheets and clash checks from one model.
Shädows - A Shadows & Lights engine for löve
C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html