OOP Pascal Wrapper and bindings for Tilengine 2D retro graphics engine
Repository Index
47,133 repositories indexed
121–144 of 150 · Most stars
Versatile Go code generator.
- golang
- code-generator
- generics
- conditional-compilation
A local development tool for experimenting with vector tiles
- geojson
- developer-tools
- data-visualization
- vector-tiles
Compile-time dependency Injection for .Net, Mono, and MonoTouch
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
A simple GameBoy tile editor written in C using ncurses
Parser for maps generated by the editor PyxelEdit
- tile
- tilemap
- haxe
- pyxel
A versatile single-cell cross-modality translation method via dual-aligned variational autoencoders
Tilemap Helper : A GIMP plugin to help with creating tile maps and tile sets for games
- gimp
- gimp-plugin
- tile-sets
- tile-map
Interactive visualization of all transit in the Transitland database
- transit
- mapbox-gl-js
- transit-data
- transitland
A SpriteSheet and Tileset helper library for Love2D (handles Tilemaps as well)
- love2d-library
- spritesheet
- love2d
- tilesets
Procedural Cross-Platform 3D Tower Defense WebGame with Physics and AI and Procedural Sound
- babylonjs
- javascript
- typescript
- projectiles
A non-volatile solution for surfaces in GameMaker Studio 2
- buffer
- gamemaker
- gamemaker-studio-2
- gml
Tile package is a compressed file containing a set of tiles and a tiling scheme, which can be used as a basemap in ArcGIS applications.
- arcgis
- basemap
- raster
- layer
GEneric Sprite and Tile Engine
Use Cloudflare Turnstile in Phoenix
- captcha
- cloudflare
- elixir
- liveview
A Godot plugin that builds a *.tscn or *.tres tileset.
- godot-engine
- godot-plugin
- tileset
- gdscript
Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)
Port of MigLayout to ActionScript, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager that makes layout problems trivial. It is using String or API type-checked constraints to format the layout. MigLayout can produce flowing, grid based, absolute (with links), grouped and docking layouts.
Ductile DB is a graph database based on Hadoop/HBase which provides a vast set of features.
An evolution of the format-tiled library: The comprehensive framework-agnostic Tiled library for Haxe
A tiny, versatile, AS3 text layout framework built on top of the Flash Text Engine for Flash and Flex applications.
Used to import Database data and Sitecore content into Sitecore
OpenStreetMap tile server