A Godot 4.x plugin for integration with Google Play Games Services
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A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Public repo for flutterflip, a reversi clone built with Flutter.
Swift framework for working with Tiled assets in SpriteKit
- spritekit
- tiled-map-editor
- tiled
- game-development
Cyberpunk-inspired puzzle game prototype created with Flutter and Flame #Hack20 #FlutterHackathon
- flutter
- flame
- hack20
- flutterhackathon
A 3D racing game built with ClojureScript, React and ThreeJS
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
- hacktoberfest
- csharp
- net
- skiasharp
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
An iPhone (or iPod touch) port of the popular old QBasic game with spunk!
Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Communicating with godot engine through shared memory
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Static recompilation of Astral Chain to native Windows, with a Vulkan renderer. Game files not included.
Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.
The classic snake game with textual interface
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
- 2d
- tilemap
- grid
- pathfinding
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. The 3D tutorial renders; not playable yet. No game files included.
- arm64
- donkey-kong
- game-port
- nintendo-switch-2
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
🐸 Python package for interacting with Dota 2 Game Coordinator
- steam
- game-coordinator
- dota2
- valve
A free J2ME emulator with libretro, awt and sdl2 frontends.
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
- stencyl
- haxe
- game-engine
RewindBox 0.0.10 — independent iPhone/iPad emulation frontend forked from NeoStation, with embedded Libretro, MeloNX (Switch), Dolphin, ARMSX2 and RPCS3, HD textures, cheats and customizable controls.