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PocketStrike is a privacy-first mobile AI workstation. It combines zero-cloud native on-device GGUF inference (ARM NEON accelerated) │ with frontier cloud LLMs, multi-step ReAct agent tools, Model Context Protocol (MCP) servers, self-evolving cross-session memory, and FLUX neural image │ generation.

:chart_with_upwards_trend: Monitors Go MemStats + System stats such as Memory, Swap and CPU and sends via UDP anywhere you want for logging etc...

The Balanced Routing Table (BART) adapts D.E. Knuth's Allotment Routing Table (ART) algorithm to deliver comparable lookup speeds with superior update efficiency and a significantly smaller memory footprint.

  • ip
  • ipv6
  • cidr
  • ip-routing

Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.

A maven plugin for managing client side (local) git configuration for those working on your project. Including but not limited to setting git config, installing hooks, validating the local repository.

Changelog generator : use a git repository and various data sources and publish the result on external services

Eventually consistent distributed in-memory cache Go library

  • gossip-protocol
  • cache
  • lru-cache
  • in-memory-caching

This repository has samples that demonstrate various aspects of the AWS Mobile SDK for Unity, you can get the SDK source on Github (https://github.com/aws/aws-sdk-net)

Drop-in replacement for std::optional that does not waste memory unnecessarily

  • c-plus-plus
  • optional
  • c-plus-plus-17
  • memory-efficiency