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NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

🔐 Tutorial of setting up Security for your API with one way authentication with TLS/SSL and mutual authentication for a java based web server and a client with both Spring Boot. Different clients are provided such as Apache HttpClient, OkHttp, Spring RestTemplate, Spring WebFlux WebClient Jetty and Netty, the old and the new JDK HttpClient, the old and the new Jersey Client, Google HttpClient, Unirest, Retrofit, Feign, Methanol, vertx, Scala client Finagle, Featherbed, Dispatch Reboot, AsyncHttpClient, Sttp, Akka, Requests Scala, Http4s Blaze, Kotlin client Fuel, http4k, Kohttp and ktor. Also other server examples are available such as jersey with grizzly. Also gRPC, WebSocket and ElasticSearch examples are included

  • tls
  • truststore
  • certificate
  • keystore

A non-backtracking NFA/DFA-based Perl-compatible regex engine matching on large data streams

A general F# SQL database erasing type provider, supporting LINQ queries, schema exploration, individuals, CRUD operations and much more besides.

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

AI-first external attack surface assessment with continuous discovery, evidence-based vulnerability validation, and developer-agent MCP integration.

Energy is a framework developed by Go language based on CEF (Chromium Embedded Framework) for developing cross-platform desktop applications for Windows, Mac OS X, and Linux