Advanced Developer Async Programming Toolkit
- game-engine
- event
- framework
- async
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Advanced Developer Async Programming Toolkit
An Ada binding for Lua.
A portable reader and bridge for interacting with Objective-C and Cocoa
Hand-written bindings to Raylib for Common Lisp.
The universal ISSR server compatible with <your-favorite-programming-language>
A simple embeddable scripting language which supports concurrent event processing.
Fully typesafe, Rust-like Result and Option types for Python
Implementation of Finger Tree in JavaScript.
Common Lisp bindings to the GNU Readline library
Bithoven is a smart contract language for composing powerful and secure instruments on Bitcoin. LR(1) parser with static analysis for compile-time safety. Formal verification paper: https://arxiv.org/abs/2601.01436
D binding to the Allegro5 game development library
D bindings for nuklear
Crystal bindings to the Zstandard (zstd) compression library
Crystal bindings to Chipmunk, a fast and lightweight 2D game physics library
OpenGL and SDL2 bindings for Scala Native
Type aware promises for crystal lang
Prime numbers for Coq
Compile-Time Parser Generator in D programming language.
Dynamic D bindings to OpenGL, compatible with BetterC, @nogc, and nothrow.
Ada binding to the SFML library
the alchemist's happy path with elixir
A practical functional programming library for promises
Wrapper around mbedtls
Load Javascript and CSS asynchronously in yew