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A comprehensive guide to debugging tools for modern, complex front-end applications. This handbook provides practical, real-world guidance on a complete suite of tools, from Chrome DevTools and framework extensions to integrated IDE debuggers.

  • chrome-devtools
  • chrome-devtools-mcp
  • react-devtools
  • redux-devtools

A probably paranoid Golang utility library for securely hashing and encrypting passwords based on the Dropbox method. This implementation uses Blake2b, Scrypt and XSalsa20-Poly1305 (via NaCl SecretBox) to create secure password hashes that are also encrypted using a master passphrase.

  • golang
  • golang-library
  • scrypt
  • password-hash

Smooth, high‑performance motion & scrolling animations — 60fps fluid cursor moves, word jumps, and viewport scrolling, all in one.

  • animation
  • cursor-animation
  • lua
  • motion

Full configurable spreadsheet view user interfaces for iOS applications. With this framework, you can easily create complex layouts like schedule, gantt chart or timetable as if you are using Excel.

HomeMaster is an open-source platform for local-first smart home automation using ESP32-based devices like MiniPLC and MicroPLC. This repository includes firmware, schematics, and documentation for creating modular, cloud-free automation systems fully compatible with Home Assistant via ESPHome

:chart_with_upwards_trend: A live cryptocurrency historical trade data blotter. Download live historical trade data from any cryptoexchange, be it for machine learning, backtesting/visualizing trading strategies or for Quantopian/Zipline.

FsLibLog is a single file you can copy paste or add through Paket Github dependencies to provide your F# library with a logging abstraction. This is a port of the C# LibLog.

  • fsharp
  • logging
  • dotnet
  • dotnet-core

C# client to interact with a particular PocketBase application: an ORM mapped to your PocketBase server. [This project is in active development. The things described below could change]

This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

Sample code for a java application that uses Elastic Beanstalk, S3, DynamoDB, and SQS to create a meme generation website and processing pipeline. For a demonstration of the application in action, see this talk from AWS re:Invent 2012: http://www.youtube.com/watch?v=YeRNErD81VA