UI framework based on the Fusion/libui.cr library, with elements from watzon/cru.
- libui
- gui
- ui
- crystal
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UI framework based on the Fusion/libui.cr library, with elements from watzon/cru.
Time-Based One-Time Password (TOTP) and HMAC-Based One-Time Password (HOTP) library for Go.
Run your coding agents from Telegram. A bridge for Claude Code, Codex, OpenCode, Pi and Antigravity CLI: send tasks by text or voice, watch them work and approve changes from your phone.
Flutter beacons plugin for Android and iOS.
A plugin to handle huge amount of grass, foliages and other vegetations for Godot Game Engine
Rails tagging system that stores tags in a PostgreSQL array column or an SQLite JSON column – no join tables, no extra models, no N+1 queries.
MERK is an open source, cross-platform, multiple-document interface GUI IRC client for Windows, Linux, and macOS written in Python, PyQt5, and Twisted.
A 3D collision detection library for Lua.
a wrapper around `browserify` to make incremental builds
A simple netsh library for C#
Neovim port of killersheep (with blood!)
Feature toggle library for elixir
Free Transform Tool (AS, JS) for manipulating objects in 2D space.
Tiny DSL for idiomatic date parsing and formatting in Ruby
Simple UIAlertController builder class in Swift.
System resource monitor for macOS menubar
Search the web and primary sources, read full pages, and check every citation. MCP server for Claude, Cursor, Codex and more. Runs on your machine.
A Cloudflare worker script used to enable a/b testing, canary releasing, gatekeeping, and SEO a/b/n testing.
Visual Studio extension. Opens *.axml/xml files in IDEA or Android Studio (Xamarin.Android)
Legacy Stream Chat API client for .NET (deprecated). Use getstream-net instead.
:video_game: Simple boilerplate for building Ionic apps with help of Gulp and ES6
A thin wrapper for sequelize and graphql-relay
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
A Rocq formalization of information theory and linear error-correcting codes