Game developed to Ludum Dare #33 with godotEngine
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Multiplatform implementation of Steam mobile authenticator app
A WebGL 3D game inspired by the classic puzzle game Sokoban
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
- game-development
- maze
- maze-generator
- pascal
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
Minesweeper implementation in Aurelia
- aurelia
- minesweeper
🔥💧🍃 Pokémon types, including — their weaknesses, strengths and immunities.
- pokemon
- resource
- nintendo
- npm-package
Gambatte source public mirror after official upstream has been made private
Configurable Hangman game for children with ASCII-art rewarding (Gitlab mirror)
- hangman-game
- children
- ascii-art
A systemVerilog implementation of Game Boy on DE1-SoC
A pygame API-compatible reimplementation for running `pygame`-style code inside Jupyter notebooks (backed by ipycanvas)
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
Flutter port of the famous Trex game
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)
Highscores & Trophies for your GameMaker Game
- game-development
- gamedev
- gamemaker
- gamemaker-language
A soccer ball game made for Babylon.js February Challenge
An engine making it easy to implement waves of enemies in your game
small Breakout game with mice made in the Godot Engine
📦 Automatically export Aseprite files and import them as sprites into GameMaker
- gamemaker-studio-2
- npm-package
Convert TrueType (ttf) fonts to Octo code for Chip8
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
- gamemaker-studio-2
- responsive-layout
- gamemaker-language
- gamemaker-projects
Extends the Runtime-TextureAtlas library and allows it to be exported as file
- love
- texture-atlas
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
An eight bit virtual machine written in actionscript