A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
- godot-mono
- csharp-sourcegenerator
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A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
A Dragon Ball-inspired 2D browser fighting game built with vanilla HTML5, CSS3, and JavaScript — featuring two fighters, 26 key controls, combo moves, CPU AI, and zero dependencies.
A parser/renderer for Aseprite animations in LÖVE. :peach:
A modern ECS library for Roblox
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
🎮 CraftLib wraps the entire Minecraft codebase as a Java / Kotlin library. Supports protocol, NBT, chat and schematics. 1.7.x - 1.8.x
Due to popular demand I have added my ZX Spectrum emulator
Regex based Python script that converts arbitrary gdscript code to C#
Create HTML canvas graphics without writing code. Just draw with your pointer on the HTML canvas, then get the code to render it.
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
A 3D-graphic and game engine for Delphi and Windows.
Advanced physics engine library based on Chipmunk in C#
CSharp port of Wolfenstein using the funky new language features
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
Remake of Earth 2140 using OpenRA.
A physics platform game about a plucky wheeled robot named Polly.
Agnostic Replication Library for ECS
A sparse-set based ECS library for Luau.
Classic nokia snake game using web.
Physics library for Pico8
CSG Export Plugin for GodotEngine
A powerful C# coroutine library for Godot.