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Tags: Graphics and 3D
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145–168 of 304 · Most stars

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

Live overlay for drawing, annotating, presenting with zoom, hiding text, and capturing screenshots on Linux. Can be used as whiteboard or blackboard. Packed with features. Highly customisable. Written in Rust.

Computational toolbox for large scale Calcium Imaging Analysis, including movie handling, motion correction, source extraction, spike deconvolution and result visualization.

  • calcium-imaging
  • deconvolution
  • source-extraction
  • motion-correction

NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.

Automated image compression for efficiently distributing images on the web.

  • image
  • image-optimization
  • image-compression
  • compression

AI drew your research figure. Tavotto makes it publication-ready: edit matplotlib and AI-generated figures on a canvas, lay out multi-panel pages in mm, check journal rules before export. Scripts stay untouched.

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting