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145–168 of 345 · Most stars

Drop-in FSR 3.1 upscaler for Direct3D 12 that runs DLSS's network (Model E) on AMD GPUs

id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. Built with Claude Code (Opus 5.5). Opens from a single 61 KB HTML file in Chrome.

Agent-first reverse engineering for macOS, Windows and Linux: any ACP agent reads, renames and patches binaries, Android apps and GPU kernels next to you.

Nornicdb is a distributed low-latency, Graph+Vector, Temporal MVCC with all sub-ms HNSW search, graph traversal, and writes. Using Neo4j Bolt/Cypher and qdrant's gRPC means you can switch with no changes while adding intelligent features like schemas, managed embeddings, reranking+llm, GPU accel, Auto-TLP, Policy-based Memory Decay, and MCP server.

VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.

C++ library for solving large sparse linear systems with algebraic multigrid method

  • amg
  • c-plus-plus
  • sparse-linear-systems
  • opencl

AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr

DNABERT: pre-trained Bidirectional Encoder Representations from Transformers model for DNA-language in genome

  • kmer
  • dnabert-model
  • kmer-format
  • gpu