:video_game: Unity SDK to use the IBM Watson services.
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:video_game: Unity SDK to use the IBM Watson services.
Base environment for Red Eclipse and associated source files.
3D chess game done in HTML/CSS/JS
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
The MMORPG Meridian 59
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
A Utility AI for C# and Unity
Unreal Engine Plugin to enable ROS Support
Reusable dependencies for games made with lua (especially with love)
PlayStation 5 emulator for Windows, Linux and MacOS
Efficient, internationalized, multi-effects text renderer for GameMaker
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
Unofficial static recompilation of Bayonetta 3. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
Unofficial native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
A simple cross-platform dialogue graph editor.
A powerful yet minimalistic dialogue engine for the Godot Game Engine
Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.