Texture tool for graphics programmers
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Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
- vulkan
- vulkan-wrapper
- vulkan-library
- vulkan-cpp
Program AxiDraw with turtle graphics commands in Processing
A port of gears.c to Scala using Scala Native
- scala-native
- scala
- opengl
- glut
A wrapper around the Vulkan graphics API.
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- api
- badges
- contributions
- developer-tools
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
- code-generator
- compile-time
- developer-tools
- generics
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
- cplusplus
- cplusplus-17
- cpp
- fast
A Python package to analyze matrix fiber orientation and intensity around cells as a proxy for cellular forces. Also measures alignment relative to X/Y axes, points and lines, with optional masks, a Python API and browser tools for analysis and group comparisons.
- imaging
- microscopy
- contractility
- collagen
QuimP is software for tracking cellular shape changes and dynamic distributions of fluorescent reporters at the cell membrane.
- cell
- motility
- segmentation
- imagej
This is a debugger for use with cannon-es and BabylonJS
TeXCAD: a simple LaTeX {picture} drawing tool
- tex
- latex
- ada
- ada-language
Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !
- ada
- ada-language
- 3d-engine
- software-rendering