A project about the Swift programming language
- swift
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A project about the Swift programming language
Clarity of Mind is both an introductory as well as a reference book for the Clarity smart contract language.
Examples and code snippets demonstrating common ways of integrating Neon with various frameworks and languages.
⭐️ Web frameworks for Crystal, most starred on Github
Code repository for The Automation Ahead series, showcasing practical examples for GenAI-driven automation in investments. Each installment dives into specific tools, techniques, and use cases to help professionals assess and apply GenAI effectively.
A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2
The Crystal Programming Language Koans
A showcase of awesome programming language projects and resources written in Elm.
Ruby Mixture with other Programming Languages
An example of pixel-perfect yet smooth camera for GameMaker Studio 2
⛰️ Collidable, destructible terrain in GameMaker Studio 2
Examples of scripts for accounts, dApps and assets using RIDE programming language.
The swift-hack-pack is a collection of Swift Playground files that teach Apple's new Swift programming language. It's based on Swift 2.2 and Xcode 7.3.1.
A list of initiatives for adding new languages to opensource machine translation models
A micro domain-specific-language example for NSPredicate written in Swift.
Common Lisp The Language Second Edition
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.
Get jumpstarted with aWhere's API platforms using these code samples. More languages and samples will be coming, feel free to fork and contribute!
Best-practices and coding conventions for the {less} css pre-processing language
GameMaker piano (using pitch)
Microsoft Q# SDK Demo showing quantum weirdness
GameMaker Studio 2.3+ example of Pause with no surfaces
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
TodoMVC backend using grooveex on top of Vert.x 3