:video_game: a Unity3D local multiplayer game made for MLH LocalHackDay
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Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
An experimental p2p multiplayer game made in HTML5/Phaser using WebRTC in 48 hours for Ludum Dare
A multiplayer ship game built with Elixir, Phoenix Framework and Phaser. :rocket:
- elixir
- multiplayer-game
- phaser
- phoenix-channels
A Multiplayer FPS built with Babylon.js
A multiplayer Javascript/WebGL voxel world game demo
Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development
Flappy Race is an open source multiplayer game inspired by Flappy Bird and Mario Kart, created with Godot.
A game engine with multiple backends, written in V
- game-engine
- vlang
- vulkan
A backgammon client with multiplayer support
- backgammon
- gtk
- p2p
- multiplayer
A lightweight server and framework for turn-based multiplayer games
- game-server
- multiplayer
- python
- board-games
Picture guessing and drawing multiplayer game
- pictionary
- scribble
- drawing
- guessing-game
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
- gamemaker
- patchwire
- multiplayer
- networking
Breakout multiplayer game
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Jekyll & Hyde Collide: A multi-layered infinite side-scroller
A multi client launcher extension for networking development for GameMaker 2022.6
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
Classical multiplayer snake game with Vim-style keybinding
- elixir
- phoenix-framework
- phaser
- multiplayer-game
Een Simple 2D shoot'em up spaceshooter with Couchfriends multiplayer
- space-shooter
- webrtc
- game
- multiplayer
Chessmata: chess game for humans and AI agents
A 3d multiplayer deathmatch space game written in D 2.0
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
Multitouch gesture and input library.