A Dragon Ball-inspired 2D browser fighting game built with vanilla HTML5, CSS3, and JavaScript — featuring two fighters, 26 key controls, combo moves, CPU AI, and zero dependencies.
Repository Index
47,133 repositories indexed
145–168 of 208 · Most stars
A parser/renderer for Aseprite animations in LÖVE. :peach:
- love2d
- love
- love2d-framework
- animation
3D multiplayer game prototype written in Clojure and ClojureScript
- clojure
- clojurescript
- game-development
- multiplayer
Accidental Noise Library in Godot Engine enhanced with visual noise editor
- gradient-noise
- simplex-noise
- value-noise
- normalmap
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
- pico-8
- pico8
- lua
- lua-library
A library for easy integration of a flexible circular WidgetGroup within libGDX
- pie-menu
- libgdx
- game-development
- ui
Community-driven Agones SDK for Godot Engine
- godot
- godot-engine
- gdscript
- google-for-games
A 3D-graphic and game engine for Delphi and Windows.
- engine
- 3d-graphics
- game-development
- delphi
Advanced physics engine library based on Chipmunk in C#
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
A reinvented Labyrinth game
- gamedev
- godot
- gdscript
- game-development
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
- board-games
- blazor-wasm-mode
- blazor-server
- wasm
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
- game-development
- game-engine
- pixel-perfect
- game-library
Helps you being creative in V
A sparse-set based ECS library for Luau.
- ecs
- entity-component-system
- game-development
- library
A flexible and extensible command framework for Roblox
- command
- roblox
- roblox-ts
- typescript
A tiny scene-entity-component library created for the PICO-8 fantasty console.
- pico-8
- pico8
- lua
- lua-library
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development