Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
Repository Index
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Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
- vulkan-hpp
- vulkan
- real-time-rendering
A SwiftUI SDK for rendering interactive human body muscle maps with highlights, heatmaps, gestures, and UIKit support. iOS 17+, macOS 14+.
- anatomy
- body-map
- heatmap
- ios
Vulkan library oriented on high speed rendering
- vulkan
- vulkan-api
- vulkan-library
R package for fast web gl rendering for leaflet
Ambitious infinite-scroll and svelte rendering for ambitious applications.
An agent skill for causal teaching figures through predict, try, and explain. Includes rendering kits, reviewed examples, and browser checks.
Simple, lightweight and faster response (JSON, JSONP, XML, YAML, HTML, File) rendering package for Go
- renderer
- render
- gorender
- goresponse
Selfhosted. URL to PNG utility featuring parallel rendering using Playwright for screenshots and with storage caching via Local, S3, or CouchDB
Text rendering in Vulkan by estimating signed distance
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
🌍 Sentiment analysis over real-time social media data, rendering live charts to visualise trends
- sentiment-analysis
- sentiment-visualisation
- data-visualisation
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
Four advanced components to simplify use of Icon Fonts as images and ImageList: TIconFontImage, TIconFontsImageCollection, TIconFontsVirtualImageList, TIconFontsImageList (for VCL and FMX). Full support for High-DPI apps. Rendering optimized with GDI+
- delphi
- icons
- material-icon-fonts
- icons-pack
🎓 Daily WebGL tutorials
A ClojureScript port of Hiccup - a fast library for rendering HTML in ClojureScript
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
TranslatedDeterministic HTML-to-MP4 renderer: seek to t, screenshot, encode. No framework, no build step, no GPU. Make videos frame by frame with code: HTML / Canvas animation → MP4 / GIF / transparent layer
- agent-skill
- animation
- canvas
- ffmpeg
Enterprise-grade 2D graphics library for Go. Pure Go, zero CGO. Part of GoGPU ecosystem.
- 2d-graphics
- creative-coding
- drawing
- go
Serverless pre-rendering (SSR) for React SPA using AWS Lambda, S3, and CloudFront.
Rendering engine based on webgpu
:recycle: Minimal functional Virtual DOM rendering using Preact :bike:
- preact
- preact-components
Adds server side rendering support to react-router-relay
- relay
- isomorphic-relay
- isomorphic
- react-router
macOS desktop in a terminal pane over SSH: ScreenCaptureKit capture, kitty graphics rendering, no VNC/codec/extra port
- kitty-graphics
- macos
- remote-desktop
- screencapturekit