Robust ABC (ActionScript Bytecode) [Dis-]Assembler
Repository Index
47,133 repositories indexed
145–168 of 257 · Most stars
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
A lodash-inspired lens-like library for Javascript
An iOS Library that makes shadows management easy on UIView.
- shadow
- swift-image
- shadowview
- uiview
Open source browser extension starter kit 🧩
- ai
- boilerplate
- browser-extension
- extension
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
- vulkan
- netstandard
- csharp
- dotnet
A simple Godot shader that simulates CRT Displays
Application of music theory in audio reactive visualizations
Using custom vertex and fragment shaders in ThreeJS
Vulkan compute for people
3D tilt with a dynamic shadow, like widget previews in iOS. UIKit and SwiftUI.
- widget
- swift
- animation
- perspective
A portable and modular superset of WGSL
The repository host gives no description.
A 2D shader for Godot 3 simulating a CRT
A brief introduction to fragment shaders.
A WebGPU Shading Language parser and reflection library for Javascript.
- webgpu
- wgsl
- javascript
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
querySelector that can pierce Shadow DOM roots without knowing the path through nested shadow roots. Useful for automated testing of Web Components. Production use is not advised, this is for test environments/tools such as Web Driver, Playwright, Puppeteer
- webcomponents
- shadow-dom
- javascript
- puppeteer
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
- dlss
- emulator
- infamous
- infamous-second-son
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
food food food
- recipe
- hackercookbook
Everything you need to know about Shadow DOM
- shadow-dom
- web-components
- guide
- doubts