A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
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A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Gain control of your Hyundai Motor Group vehicle, NEMESIS provides a way to execute software as root. Compatible with Gen5W AVNT systems with OTA update support.
Infinite Mario in HTML5 JavaScript - using Canvas and Audio elements
The repository host gives no description.
TTK - Topological Data Analysis and Visualization - Source Code
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Enhanced transitioning between UICollectionView layouts in iOS.
Swift μ-framework for efficient array diffs and datasource adapters.
TLIndexPathTools is a small set of classes that can greatly simplify your table and collection views.
Reverse-engineer any Android TV / Google TV: 100% fail-safe direct boot launcher, remote hotkey remapping, Realtek hardware passthrough & offline media player.
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