Plugins to make Autoware vector maps in Unity
- autoware
- unity
- maptools
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Plugins to make Autoware vector maps in Unity
F# RISC-V Instruction Set formal specification
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. The 3D tutorial renders; not playable yet. No game files included.
Swift framework for working with Tiled assets in SpriteKit
MaterialCraft: An open-source, node-based material designer written from scratch in pure Rust
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
Graph-based quest editor and manager for Godot 4.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Cross-platform C++17 Runtime Reflection Library
Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
VERY experimental Nintendo Switch 2 emulator port for PS5
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
🐸 Python package for interacting with Dota 2 Game Coordinator
A free J2ME emulator with libretro, awt and sdl2 frontends.
Zed support for the Godot game engine and the GDScript language
A GB, GBC and GBA emulator with GB Camera support.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
OpenGL and Vulkan header and loader generator.