A behavior tree implementation
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Test screens for visual differences to previous versions.
Simple app install/update behavior detection.
CakePHP behavior plugin for easily generating some complicated queries like (bulk) insert/upsert etc.
- cakephp-plugin
- bulk-insert
- composer-package
- behavior
PyTorch implementation of "TGSA: Protein-Protein Association-Based Twin Graph Neural Networks for Drug Response Prediction with Similarity Augmentation"
Generic Task behavior that helps encapsulate errors and recover from them in classic GenStage workers.
- elixir-lang
- elixir
- hex
- package
A Framer module for simulating the grid focus behavior found on Apple TV and Roku.
Implementation of the ROS behavior_tree_core package based on https://github.com/miccol/Behavior-Tree
Implementing basic model and behavior of Rubic's Cube in Swift, no UI nor Solver.
Guri - Slackbot command handler powered by Elixir
A Python package for automating VideoIPath configuration workflows.
- videoipath
- media-over-ip
- python
- configuration-management
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
- vulkan
- vulkan-wrapper
- vulkan-library
- vulkan-cpp
A simple behavior tree system for Gamemaker Studio 2
A Win / Linux / Mac OS tool for managing and cycling desktop wallpapers
A same behaviour EventTarget prototype, that can work with any object from JavaScript
Crystal tools for providing different behaviour at compile-time based on semantic versions
Polyfills the behavior specified in the Ember ES Classes RFC
Steering behaviors library for Babylon.js
- babylonjs
- steering-behaviors
Behavior Driven Development in Ada
Pin AI Skill behavior. Block unapproved drift in CI. See exactly what changed in every PR.
- ai
- ai-skills
- apache-2
- claude-code
Tab-local buffer navigation for Neovim. Each tab maintains its own buffer list, making bnext/bprevious cycle within that tab only.
Managed fixed (tool)bars with mobile app-like behaviour
Multiple Playgrounds using almost every behaviour of UIDynamics
Plugin for Vorpal that run defined command if no commands where specified previously