New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
- board-games
- blazor-wasm-mode
- blazor-server
- wasm
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New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
A plugin to show you game lengths according to How Long To Beat
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
Helps you being creative in V
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
HTML5 canvas game where you defeat enemies by wrapping enemies in your trail
A plugin for Godot Engine which will let you take beautified snapshots of your code within the Editor. Configure the frame as you like, with GDScript syntax already highlighted.
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
BitBot - An HTML/JS game where you control a bot, which must sense, plan, and act.
Imagine, what if the cure exists? What if zombies plague can be stoped? Explore old, abandoned graveyard, heal as many zombies as you can, and find your way out. But be careful not to become one of them!
Game distributer for downloading, running and syncing your games
Space Invaders in your browser with 3D WebGL. Built with BabylonJS.
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
Replace the built-in frames in the Game Boy Camera rom with your own!
Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
An Algorand SDK for Unity. Use the Algorand blockchain in your video game.
Android plugin for Godot 3.5.x to integrate Google Play Game Services in your games.
A modern mod manager for all your games with built-in Archipelago support.
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
🟦 Test your reflexes in this fast-paced mobile game
Clone Man is a puzzle game with you using your clone to solve them.