Isometric game engine. Open world, block/voxel based and sprite rendering.
- game-engine
- engine
- isometric
- libgdx
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Isometric game engine. Open world, block/voxel based and sprite rendering.
Highly optimized implementation of Bech32 and Bech32m for Java
Experimental game dev with Babylon.js and angular5
A Gameboy DMG game written in z80 asm for LudumDare
Intelligent Quick Reaction Game
Game Boy CPU in Blender
It's a basketball game written in Javascript/Canvas/GlimmerJS
Open source mining solution that helps miners in extracting Gold, Quartz, Granite etc. This solution is built using ASP.NET Core and AngularJS utilizing multiple light weight components in a Microservices way
An implementation of Conway's Game of Life using Glimmer
A implementation of the well-known game 'Hangman' in GlimmerJS
subtitle support for video playback in GameMaker
GoboCat is a deterministic formatter for GameMaker Language (GML).
A 3D platform game demo using Babylon.js and React
Ada bindings to the Nuklear UI library.
A Gameboy game, My Ludum Dare 38 entry
Gameboy tile conversion and map editor tool
Artificial Intelligence Challenge - scala game server
SKStoreReviewController plugin for Gideros
zapzap a mobile reaction game.
Conway's Game of Life
Music-based game built with Babylon.js
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)