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1,801–1,824 of 2,340 · Most stars

In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.

Go client for the GeoServer REST API — workspaces, datastores, layers, styles, security, ACL, GeoWebCache, Importer, plus OWS GetCapabilities/Describe. Tested against GeoServer 2.27 LTS and 2.28 stable.

  • geoserver
  • gis
  • mapping
  • golang

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go