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1,825–1,848 of 2,849 · Most stars

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

Open-source OSINT intelligence dashboard tracking the Iran conflict in real time — live DeckGL/MapLibre conflict map, 30 bias-labeled feeds, actor dossiers, and daily briefs. Live at conflicts.app.

  • deckgl
  • geopolitics
  • intelligence
  • maplibre

:satellite: A cross-platform task runner for executing commands and generating files from templates

  • task-runner
  • template
  • go
  • golang

A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.

  • header-translation
  • pascal-binding
  • raylib
  • lazarus

Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.

Make AI output sound human. Strips AI-isms (sycophancy, stock vocab, hedging stacks, em-dash pileups), preserves code/URLs/headings. Plugin for Claude Code, Cursor, Windsurf, Codex, Cline, Copilot, Gemini.