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1,849–1,872 of 2,366 · Most stars

Stand-alone WebSocket support for Elixir Plug — pre-Phoenix-Channels alternative for plain Plug apps.

  • elixir
  • experiment
  • plug
  • realtime

FlashRuntimeExtensions.swift. Example Air Native Extension written in Swift 5 for iOS, macOS and tvOS

  • native-extension
  • adobe-air
  • actionscript
  • ane

Spine runtime for Haxe automatically converted from the official Java/libgdx runtime

Full configurable spreadsheet view user interfaces for iOS applications. With this framework, you can easily create complex layouts like schedule, gantt chart or timetable as if you are using Excel.

Lightweight DataFrame validation decorators for Pandas, Polars, Modin, and PyArrow. No custom types required.

TCrypto is a simple and flexible PHP 5.3+ in-memory key-value storage library

A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more

A Python 3 compatible fork of rgain -- ReplayGain tools and Python library

  • multimedia
  • audio
  • replaygain
  • analysis

A fast and optimized middleware server with an absurdly small amount of code (300 lines) built on top of native HTTP APIs with no dependencies. It also has a collection of useful middlewares: log file, serve static, CORS, session, rate limit, token, body parsers, redirect, proxy and handle upload. For Deno Deploy and other enviroments!

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.