Experimental implementation of ECSY for babylon.js.
- ecsy
- babylonjs
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Experimental implementation of ECSY for babylon.js.
L-system generators and visualizers
Application to extract features from plant root images
Noise Correction Algorithm for sCMOS cameras
Vector graphics software to generate HPGL output to drive a plotter
Beautiful Micropython Graphics
GRX 3 Graphics Library
micro webGPU rendering & compute library
GLOBE_3D: a real-time 3D Engine written in Ada
Texture tool for graphics programmers
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
Program AxiDraw with turtle graphics commands in Processing
A port of gears.c to Scala using Scala Native
A wrapper around the Vulkan graphics API.
📊 Showcase your open source contributions with beautiful SVG tables. Display your merged PRs from prestigious projects.
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
A Python package to analyze matrix fiber orientation and intensity around cells as a proxy for cellular forces. Also measures alignment relative to X/Y axes, points and lines, with optional masks, a Python API and browser tools for analysis and group comparisons.
The repository host gives no description.
QuimP is software for tracking cellular shape changes and dynamic distributions of fluorescent reporters at the cell membrane.
This is a debugger for use with cannon-es and BabylonJS
TeXCAD: a simple LaTeX {picture} drawing tool
tablib renderer (xlsx, xls, csv) for pyramid
Engine_3D: a real-time, pure software, 3D engine for DOS-talgics. Abandoned project, but perhaps there are some interesting bits in the code... See GLOBE_3D for newer stuff !