A SIXEL encoder/decoder implementation derived from kmiya's sixel (https://github.com/saitoha/sixel).
- sixel
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A SIXEL encoder/decoder implementation derived from kmiya's sixel (https://github.com/saitoha/sixel).
A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.
Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.
The animation engine for agents: blazingly fast math and 3D videos with Manim's Python API, on a Rust GPU core.
A low-level, portable graphics library for .NET.
AI-powered interactive 3D model generation, inspection, and presentation studio.
🍭 集合多家 API 的新一代图床
A lightweight local-first graphic-centric productivity tool to build your second brain. Supporting Excalidraw/Tldraw whiteboard and notion-like note. 一款以图形为中心、轻量级、本地优先的用于构建第二大脑的效率工具。支持 Excalidraw、Tldraw 白板和类 Notion 笔记。
Simple WebGL Fragment Shader Editor
Mirage Persistent Kernel: Compiling LLMs into a MegaKernel
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
A set of efficient categories for UIImage class. It allows filtering, resizing, masking, rotating, enhancing... and more.
AndroidPhotoFilters aims to provide fast, powerful and flexible image processing instrument for creating awesome effects on any image media.
🎨 Extract prominent colors from an image
TranslatedHigh-performance · Lightweight · AI Native Video workspace. A video creation workspace for the AI era. On the canvas, freely connect ideas and materials together with the Agent.
Image loading library designed for Compose Multiplatform and Android View. Supports loading Image, GIF, SVG, Video thumbnails from the network, local, resources, and photo albums.
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
High performance Skia canvas implementation. Zero system dependencies.
Automated image processing for Django. Currently v6.0
Mesh replacement for THREE.Line
Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A custom script for AUTOMATIC1111/stable-diffusion-webui to implement a tiny template language for random prompt generation
NCNN implementation of Real-ESRGAN. Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.