A 3D-graphic and game engine for Delphi and Windows.
- engine
- 3d-graphics
- game-development
- delphi
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A 3D-graphic and game engine for Delphi and Windows.
A powerful cross-platform audio engine, optimized for games.
A reinvented Labyrinth game
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
a simple vector library for Lua based on the PVector class from processing
Helps you being creative in V
Common Lisp bindings and interface to the Allegro 5 game programming library
A sparse-set based ECS library for Luau.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
A flexible and extensible command framework for Roblox
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Yuka Game AI + 3D rendering with Babylon.js
TurboRaylib is a cool and clean Raylib bindings for Object Pascal (Delphi and FreePascal)
Entity Component System with network support (for haxe)
Flappy Race is an open source multiplayer game inspired by Flappy Bird and Mario Kart, created with Godot.
Old fashion FPS game written with Godot engine
RinkWorks fantasy name generator for golang
Vertex Buffers from Blender to Game Maker Studio 2
Godot template repository for my programs
A lightweight server and framework for turn-based multiplayer games
:green_heart: A minimal Love2D animation library
Advanced 3D audio features for libGDX desktop users.
Wrapper to use the Allegro game library with Pascal/Delphi. Synced with official.