WLA DX - Yet Another ANSI C GB-Z80/Z80/Z80N/eZ80/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX/Cx4/SH-2 Multi Platform Cross Assembler Package
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Native Docker UI implemented using Scala.js and React - DEPRECATED
DMG/GBC/GBA emulator and experimental NDS emulator.
Webbased Amateur Radio Logging Software - Log your contacts from everywhere!
- adif
- analytics
- clublog
- eqsl
a delightful and customizable mostly monochrome colorscheme thats soft on the eyes and supports treesitter, lsp, and heaps of neovim plugins.
- alacritty-theme
- colorscheme
- eza
- fish-theme
https://github.com/dmlc/xgboost
bXSS is a utility which can be used by bug hunters and organizations to identify Blind Cross-Site Scripting.
- xss
- bxss
- security
- bugbounty
The fastest logging library in the world. Built from scratch in Scala and programmatically configurable.
- scribe
- scala
- slf4j
- logging
A Pi emulating a GameBoy sounds cheap. What about an FPGA?
DrawingBotV3 is a software for converting images into vector art
- hpgl
- video-processing
- svg
- image-to-vector
A Game Boy, Game Boy Color and GBA player for Android handhelds with two screens or one, with a live companion for Pokémon games and ROM hacks.
Sample ES/CQRS application
- domain-driven-design
- event-sourcing
- event-driven
- cqrs
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
Open PS5 firmware 14.10 research: Lua userland experiments, syscall and attack-surface analysis. Kernel read/write and a complete exploit are not demonstrated.
- ps5
- ps5-homebrew
- ps5-jailbreak
- ps5-tools
A cross-platform image viewer which supports reading raw Luminance/YUV/RGB/ARGB/Bayer pixels data from file and rendering it.
- yuv
- yuv2rgb
- yuv420
- yuv-tool
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
- pokemon
- disassembly
- gameboy
- reverse-engineering
Arithmetic and logical expressions modeled and visualized using protocol-oriented binary trees. 🌳
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
Turkish voice design with VoxCPM2 on a 4 GB GPU: describe a voice, pick a variant, read text in 30 languages. Patched audio.cpp, local UI in 30 languages, 14 ready-made voices.
- cuda
- ggml
- low-vram
- speech-synthesis
Ruby gem for ANSI terminal colors 🎨︎ VERY FAST
- ansi-colors
- ruby
- rgb-colors
- fast
Game Boy -related custom hardware by gekkio
- gameboy
- game-boy-hardware
- hardware-designs
- kicad
Advanced PostgreSQL & Pgbouncer Metrics Exporter for Prometheus
Official Code: Implicit 3D Orientation Learning for 6D Object Detection from RGB Images
Write Game Boy games in Rust