A collection of shaders designed for LÖVE
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47,133 repositories indexed
169–192 of 211 · Most stars
Go cross-platform glfw library for creating an OpenGL context and receiving events.
C++ implementation of Vulkan sitting on D3D12 :cat2:
Unity MToon Shader WebGL porting to babylon.js.
⚡️ Zero-dependency QR Code generator and decoder for Go
- go
- qr-code
- qrcode
- qr
C++ library that converts Qt supported images to OpenGL raw format.
Library to import and display simple SVGs in LÖVE.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Hundreds of graphical effects, and a library that provides GLSL functionality in pure Delphi code
Plugin component for PlayCanvas which enables support for Spine animations.
Simple and Fast single header Bitmap (BMP) C++ library
- header-only
- single-header
- bitmap
- bmp
Antialiased primitives library for GameMaker
- gamemaker
- gamemaker-studio-2
- gms2
- primitive
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Website for WebGL Insights
Godot game-of-life
Library for shader debugging and profiling for Vulkan and OpenGL
- vulkan-api
- opengl
- cplusplus
GLPT :: OpenGL Pascal Toolkit. A multi-platform library for OpenGL and OpenGL ES
CakePHP plugin for using Glide image manipulation library
V Text Rendering Engine
Noise Correction Algorithm for sCMOS cameras
- cmos
- imaging
- noise
- readout
Vector graphics software to generate HPGL output to drive a plotter
- plotter
- hpgl
- c
- pen-plotters
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
- babylonjs
- post-effect
- real-time-rendering
- export-to-json
Adding color to real-time scene reconstruction
- augmented-reality
- ios
- virtual-reality
- gpgpu
MicroPython FrameBuffer extension: larger and rotated font, triangles and circles
- font
- framebuffer
- large-font
- micropython