Improved version of first ESP32 NerdMiner
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Improved version of first ESP32 NerdMiner
[ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.
The fairest of them all. A DIY voice controlled smart mirror with IoT integration.
A Simple ESP32 Bluetooth A2DP Library (to implement a Music Receiver or Sender) that supports Arduino, PlatformIO and Espressif IDF
A full modbus protocol written in python
WIFI / LAN intruder detector. Check the devices connected and alert you with unknown devices. It also warns of the disconnection of "always connected" devices
LeGO-LOAM: Lightweight and Ground-Optimized Lidar Odometry and Mapping on Variable Terrain
Pgtune - tuning PostgreSQL config by your hardware
Slam Toolbox for lifelong mapping and localization in potentially massive maps with ROS
Reference and an example for the Bluetooth API for makers in Claude Cowork & Claude Code Desktop
robosuite: A Modular Simulation Framework and Benchmark for Robot Learning
OpenHD
A machine learning accelerator core designed for energy-efficient AI at the edge.
Arduino STM32. Hardware files to support STM32 boards, on Arduino IDE 1.8.x including LeafLabs Maple and other generic STM32F103 boards
An Open-World Foundation Model for General-Purpose Embodied Intelligence.
Mongoose OS - an IoT Firmware Development Framework. Supported microcontrollers: ESP32, ESP8266, CC3220, CC3200, STM32F4, STM32L4, STM32F7. Amazon AWS IoT, Microsoft Azure, Google IoT Core integrated. Code in C or JavaScript.
A web-based interface for CNC milling controller running Grbl, Marlin, Smoothieware, or TinyG.
IoT Platform Framework
An ultra-lightweight and blazing-fast Messaging Bus/MQTT Broker for Edge & SDV
The home of Raspberry Pi Imager, a user-friendly tool for creating bootable media for Raspberry Pi devices.
A powerful Smart Watch based on STM32, FreeRTOS, LVGL.
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Disable PatchGuard and Driver Signature Enforcement at boot time
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.